New in v1.1.6:
Rig changes (non-destructive)
• New UI element to switch root bone influence over the torso off (character center of mass bone), Helpful for when you want to do another pass on your root motion.
Updated pipeline
• Root rotation is now exported via annotations, and is auto normalized to allow the animator to animate from any arbitrary point as a starting line.
• Checkboxes for whether or not you want to export root motion and rotation annotations, useful when exporting an Idle animation or other animations which do not require root motion
• New annotation import operator class, to reimport markers from a text file.
General fixes
• Fixed an issue where time was incorrect when exporting annotations until hkannotation script was ran again
• Fixed all issues related to classes not updating properly
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