Distar animations

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When a console is announced


One day, one short

This third short was made with the following constrain : the short had to be done in a single day

The shots were not pre-planned, the animation was recorded on the day too

To cut down on time, it is rendered in Eevee (Blender’s real time engine) instead of Cycles (pathtracing engine)

Analysis

Self critique

It is my worst short so far. On a technical level it’s pretty atrocious. The render just doesn’t look good. The animation is also the worst. Half of the short is not rendered in 3D but done in Da Vinci Resolve. The deform on the character is terrible and it shows.

From a more subjective standpoint; the story is the least compelling and the music does not really fit. 4/10

Making a good short in a day was completely unrealistic at the time, it probably still is