Troll - MCO|DXP

 

Unique trolls that feel unique

Heavy armored trolls

Armored trolls may be slower but their attacks are loaded in weight. They are more prone to heavy attacks and thus less vulnerable to stagger. Beware to their tendancies to use boulders at their advantage

 

An overhaul powered by motion capture

When S.C.A.R meets Precision

Creatures : Troll MCO|DXP isn’t a simple animation replacer, it’s a complete gameplay overhaul. It uses the full power of the latest gameplay frameworks. Its S.C.A.R based AI completely rebalances the game

Trolls are more aggressive than ever but also more fun due to their new telegraphed Precision movesets

More than just animations

The trolls stagger mechanic has been revamped both to prevent staggerlocking and make them more dangerous . Watch out, their power attacks may be slow, but makes them immune to stagger

Their recoil on block mechanic has been removed to bring their features to par with most action games. Their combo will not be stopped by blocking anymore

A common issue at low levels would be the trolls regenerating their health faster than the damages you could cause, even when hitting continuously. Creatures : Trolls MCO|DXP racial changes induces a removal of health regeneration during combat in exchange for a doubling of the health pool. Fights aren’t anymore a simple damage check. Fight well, and you may beat the mighty trolls

 
 

Thank you !


The mod is available in early access on Patreon. Your support is the only reason why this mod exists and I can dedicate myself to doing it full time

This mod is brought to you by the Patrons who financed the motion capture suit, my time working, failing, learning, failing again and working more. Thanks again !

  • The trolls are part of the SkyrimGuild overhaul and thus respect its versionning

    v0.1

    • Elves

      • Beginner H2H

    v0.1.1

    • Nords

      • Intermediate H2H

    v0.1.2

    • Khajiits

      • Beginner H2H

    v0.1.2.1

    • Khajiits

      • Beginner weapon art

      • Tweaked night eye

    v0.1.3

    • Wolves

      • SCAR based AI

      • Back attack animation for ice wolves

      • Extra aggressive SCAR based AI for ice wolves

      • Skeleton fix for Precision support (incompatible with other skeleton mods)

    • Dragon

      • Fix (this is all I indicated and I don’t know what I refered to because I’m dumb)

    v0.2

    • Trolls

      • Atk1 moveset

      • Patk2 moveset

      • SCAR based AI

      • Precision implementation

      • Staggerlock prevention

      • No staggerlock during power attack

      • Removed health regen in combat

      • Double health pool

      • Removed recoil

    • Wolf

      • Changed aggressivity settings for wolves and ice wolves

    • Dragon

      • Fix for dragons having a constant glow

    v0.2.1

    • Trolls

      • Atk2 moveset

      • Fixed SCAR combo (if you use Nemesis Creature Behaviour Compatibility, delete its content related to trolls before installing this mod)

    v0.2.2

    • Added Creatures : Preview to FOMOD

    • Trolls

      • Atk2 moveset transfered to PAtk2

      • New mid range Atk2 moveset

      • VFX on ground slam

      • Turn back animations

      • Turn behavior

      • Fixed rotation lock

    v0.3

    • Armored trolls

    • 6 exclusive movesets

      • the movesets currently shared with the regular trolls will be remade

    • 3 taunts

    • new VFX on rock throw, rock smash and ground slam

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